Tick
The Tick plugin is specifically designed to allow the game engine to run an event in an interval greater than a single tick, to save performance resources, for games built in Construct 3.
The Tick plugin effectively gives you control to slow down the rate in which an event is ran.
The Tick plugin adds a condition labeled Every (x) ticks, which allows you to specify the frequency rate in which you want your event scope to run in the event sheet.
Introduction
The Construct Master Collection has plugins that extends the editor and engine features of both Construct 3 and Construct 2.
Please click here to learn more about Game.
Features
The Tick plugin is specifically designed to allow the game engine to run an event in an interval greater than a single tick, to save performance resources, for games built in Construct 3.
The Tick plugin effectively gives you control to slow down the rate in which an event is ran.
The Tick plugin adds a condition labeled Every (x) ticks, which allows you to specify the frequency rate in which you want your event scope to run in the event sheet.
Here are some of the game features of the game plugin:
Run events at your own specified tick interval, reducing the frequency rate in which events are ran.
Improve performance by reducing redundant processing.
Reduce the load on your user's device in running your application.
Improve battery life
Improve performance and stability
Easy to use with the Construct 3 editor and event sheet.
Well maintained and fully tested for production release.
For more information about game project features, please click here to read the introductory lessons to Game.
Platform Integration
Here are some of the platforms that are natively supported:
All platforms supported by Construct 3.
Web
Mobile Web
Desktop
Android
iOS
Build Support
Here are some of the supported build options:
Web
Desktop
NW.js
Windows (WebView2)
macOS (WKWebView)
Mobile
Android Studio
Xcode
Phonegap
Construct 3 Build Service
Facebook Instant Games
Playable Ad
Construct Arcade
Editor Features
Here are some of the features in the Construct editor:
Construct 3
How to use?
It is easy to use the Tick plugin, you will only need to follow the steps below.
1. The first step is to add the Tick object into the project.
Documentation
There is currently nothing to show, we will add more in the future.
Actions, Conditions & Expressions
Actions
Conditions
The following condition groups:
General
Genera
Every X Ticks - Runs the event only on a specified tick interval.
Ticks - The tick interval to run the event, starts with at least 1 tick.​