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Tick

The Tick plugin is specifically designed to allow the game engine to run an event in an interval greater than a single tick, to save performance resources, for games built in Construct 3.


The Tick plugin effectively gives you control to slow down the rate in which an event is ran.


The Tick plugin adds a condition labeled Every (x) ticks, which allows you to specify the frequency rate in which you want your event scope to run in the event sheet.

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Introduction

Step 1.png

The Construct Master Collection has plugins that extends the editor and engine features of both Construct 3 and Construct 2.


Please click here to learn more about Game.

Features


The Tick plugin is specifically designed to allow the game engine to run an event in an interval greater than a single tick, to save performance resources, for games built in Construct 3.


The Tick plugin effectively gives you control to slow down the rate in which an event is ran.


The Tick plugin adds a condition labeled Every (x) ticks, which allows you to specify the frequency rate in which you want your event scope to run in the event sheet.


Here are some of the game features of the game plugin:

  • Run events at your own specified tick interval, reducing the frequency rate in which events are ran.

    • Improve performance by reducing redundant processing.

    • Reduce the load on your user's device in running your application.

    • Improve battery life

    • Improve performance and stability

  • Easy to use with the Construct 3 editor and event sheet.

  • Well maintained and fully tested for production release.

For more information about game project features, please click here to read the introductory lessons to Game.


Platform Integration


Here are some of the platforms that are natively supported:

  • All platforms supported by Construct 3.

  • Web

  • Mobile Web

  • Desktop

  • Android

  • iOS


Build Support


Here are some of the supported build options:

  • Web

  • Desktop

    • NW.js

    • Windows (WebView2)

    • macOS (WKWebView)

  • Mobile

  • Construct 3 Build Service

  • Facebook Instant Games

  • Playable Ad

  • Construct Arcade


Editor Features


Here are some of the features in the Construct editor:

  • Construct 3

Introduction
Features

How to use?

It is easy to use the Tick plugin, you will only need to follow the steps below.

1. The first step is to add the Tick object into the project.



Instructions
Documentation

Documentation

There is currently nothing to show, we will add more in the future.

ACEs

Actions, Conditions & Expressions

Actions


Conditions

The following condition groups:

  • General

Genera

  • Every X Ticks - Runs the event only on a specified tick interval.

    • Ticks - The tick interval to run the event, starts with at least 1 tick.​

Expressions


Object   Properties

Plugin Properties


Properties
Showcase

Showcase

The Tick plugin adds a condition labeled Every (x) ticks, which allows you to specify the frequency rate, in ticks, in which you want your event scope to run in the event sheet.


The Tick plugin effectively gives you control to slow down the rate in which an event is ran, improve performance and battery life, by selectively reducing redundant processes, thus lessening the load in your user's device to run your application.




Construct 3 Community Free Addon


The Tick plugin is a free Construct 3 addon for the Construct 3 community.

The Construct Master Collection supporters maintain the free addons. If you would like to support our projects in making more Construct 3 addons, kindly click the links below.

Game Projects

Game Projects 

Instructions Kit

Specifications

  • Instructions - The game project contains instructions and steps on how to use the addon and its features.

  • Action, Conditions and Expressions - It covers the implementation of each action, condition and expression.

  • Tips and Tricks - It provides some tips and tricks on the recommended ways of using the addon.

Supporters

Only

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