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Apple SignIn

The Apple SignIn plugin is specifically designed to implement the native Apple Sign-In SDK authentication features in iOS, for games built using Construct 3.


Apple Sign-In allows your players to connect their game application or general application accounts with their iCloud account, similar to Facebook and Google.


It is a mandatory compliance requirement by Apple to also include Apple Sign-In when integrating 3rd party authentication methods such as Facebook Sign-In and Google Sign-In.

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Introduction

Step 1.png

The Construct Master Collection supports the full and easy integration of native mobile Android SDKs and iOS SDKs for Construct 3.


Please click here to learn more about Mobile.

Features


The Apple SignIn plugin is specifically designed to implement the native Apple Sign-In SDK authentication features in iOS, for games built using Construct 3.


Apple Sign-In allows your players to connect their game application or general application accounts with their iCloud account, similar to Facebook and Google.


It is a mandatory compliance requirement by Apple to also include Apple Sign-In when integrating 3rd party authentication methods such as Facebook Sign-In and Google Sign-In.


Here are some of the native features of the mobile plugin:

  • Apple SignIn SDK

  • Authentication

  • Apple Id

  • Validation

  • Compliance for mandatory Apple ID authentication requirement.

  • Account Information

  • Family Name

  • Given Name

  • Email

  • User Id

  • Debugging features

  • Well maintained and fully tested for production.

For more information about native mobile or Android and iOS features, please click here to learn the introductory lessons to Mobile.


Platform Integration


Here are some of the platforms that are natively supported:

  • iOS

  • Native iOS


Build Support


Here are some of the supported build options:


Editor Features


Here are some of the features in the Construct editor:

  • Construct 3

Introduction
Features

How to use?

It is easy to use the Apple SignIn plugin, you will only need to follow the steps below.

1. The first step is to add the Apple SignIn object into the project.


Instructions
Documentation

Documentation

There is currently nothing to show, we will add more in the future.

ACEs

Actions, Conditions & Expressions

Actions

The following action groups:

  • General

General

  • Sign In - Run to authenticate user through Apple's built-in account service.

    • Full Name - Check to fetch the user's full name.

    • Email - Check to fetch the user's email address.

Conditions

The following condition groups:

  • General

  • Authentication

General

  • On sign-in - Trigger fires when a successful Apple authentication was made.


  • On sign-in failed - Trigger fires when a successful Apple authentication was made.




Authentication

  • Is authenticated - Check if the user has already signed in.

Expressions