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Documentations

The documentations directory for the Construct Master Collection.

If you have any questions, do not hesitate to contact support.

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Documentations

Process

Process

The Process plugin is specifically designed to implement asynchronous and synchronous tasks in processes, for games built in Construct 3 and Construct 2.

Clock

Clock

The Clock plugin is specifically designed to implement date and clock features with reward systems, timer and last active session features, for games built in Construct 3.

GFX

GFX

The GFX plugin is specifically designed to implement graphics quality scaling features, for games built in Construct 3.

Global

Global

The Global plugin is specifically designed to implement object based global variables with persistent data state through a dedicated local storage, for games built in Construct 3.

Set

Set

The Set plugin is specifically designed to extend the game engine's features to implement the JS Set API, for games built in Construct 3.

Engine

Engine

The Engine plugin is specifically designed to extend the game engine's system actions, conditions and expressions, for games built in Construct 3.

Tick

Tick

The Tick plugin is specifically designed to allow the game engine to run an event in an interval greater than a single tick, to save performance resources, for games built in Construct 3.

Google Admob

Google Admob

The Google Admob plugin is designed to implement native Google Admob advertisements through the Google Mobile Ads - Android SDK and Google Mobile Ads - iOS SDK, with complete ad-network mediation features through each ad-network's Android SDK and iOS SDK, in both Android and iOS, for games built using Construct 3.

Meta Ads

Meta Ads

The Meta Ads plugin is an adapter designed to implement native mobile Meta (Facebook) advertisements through the Meta Audience Network Android SDK and Meta Audience Network iOS SDK, in both Android and iOS, for games built using Construct 3.

AdColony Ads

AdColony Ads

The AdColony Ads plugin is an adapter designed to implement native mobile AdColony advertisements through the AdColony Android SDK and AdColony iOS SDK, in both Android and iOS, for games built using Construct 3.

AppLovin Ads

AppLovin Ads

The AppLovin Ads plugin is an adapter designed to implement native mobile AppLovin advertisements through the AppLovin Android SDK and AppLovin iOS SDK, in both Android and iOS, for games built using Construct 3.

Chartboost Ads

Chartboost Ads

The Chartboost Ads plugin is an adapter designed to implement native mobile Chartboost advertisements through the Chartboost Android SDK and Chartboost iOS SDK, in both Android and iOS, for games built using Construct 3.

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